Off we go into the depths of the city to hunt them down, doing spaceparkour between balconies, climbing broken buildings, getting lost deep in interiors, and generally having a gay old time hunting for baddies and goodies. It is filled with hidden treasure chests, and to find them we'll first need to kick apart a load of bosses. To celebrate ourselves (not a euphemism), our magic pals have created the European Aerial Zone, a wee hovering chunk of city. If you want an unstoppable evil stopped, hide some shiny trinkets just behind that evil and we'll kick it to pieces to claim our prizes. Okay, sure, our best friend was murdered, we accidentally cursed a whole city, a giant mech almost stomped our home, and the alien emperor we befriended a while back is becoming just a touch too horny for the end of the universe, but aren't we the greatest? We are. The Solstice Of Heroes wants us Guardians to kick back and shrug off the woes of the past year. ![]() So it's baffling that the wider Solstice Of Heroes event offers rewards which strongly incentivise not playing the mode. I adore the EAZ as a playground, leaping from rooftop to rooftop or barrelling through maze-like interiors while hunting bosses and treasure. ![]() This is the European Aerial Zone, host to a new cooperative mode in Destiny 2's Solstice Of Heroes event, which started last night and runs for a month. ![]() ![]() Somewhere above the clouds over Europe, powered by spacemagic, a few ruined city blocks and a whole load of rocks are hovering as a new playground for Earth's greediest heroes.
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